WFU

2019年7月27日 星期六

好多蛇蛇的夢 OWO

靠 夭 勒~~~昨天累爆所以九點多就躺平,早上才八點就蛇醒
乾~~~~~~我想睡到十點啦
天使真的聽到我的聲音哀...靈驗的好恐怖@@,今天的睡夢裡沒有爭吵了。
我要感到開心吧......

好的,各位鄉親父老們,本蟲要開始今天的說書囉~
故事是醬的:

2019年7月25日 星期四

自己的天使~


我不想要一直抱怨、憤怒......聽個歌撫慰一下自己

計畫提筆寫文時,突然想起了文達麻麻~溫柔與佛光普照又襲來,你最近好嗎XD馬國商二代~
文達對我說過向內追尋是很重要的事情,恩.....好吧。
我要來寫寫最近的事情,或許講故事是我的使命之一吧~

2019年7月23日 星期二

在世界中心呼喚愛(2004)  http://www.win6.net/v/play/39400-1-1.html
一部好看的電影,可能是年代久遠吧,它值得一看再看...
跟腫瘤君&33天一樣的好電影呢!
是仁醫的男主阿......
宇宙阿、天使阿、眾神阿,我知道自己很有靈性,但真的是訊息炸量了喔,今晚讓我好好睡覺可以嗎......I beg you~~~

像我這樣噁心的人,憑什麼被愛阿,世界快遺忘吧,不該存在的我。

留下來的人,能做的是完成那些未了的願望。
到底是什麼願望阿...

2019年7月19日 星期五

活在當下的活法 : )

夠了,不用耍流氓了
既然知道自己病得要死,一上山就要坐直升機下來....
就不要他媽的一直想要爬山
喜歡誰還愛著面子不敢前進
你是這種沒用的人嗎?
把心拿出來放風箏,跟著他走。
面子能吃嗎? 白癡

開心了~~縫紉帶來了平靜XDDD
我要縫一堆小胖子~~

2019年7月18日 星期四

所見皆人皮。

開站以來謝謝大家的支持,點閱總是破百的技術文讓我很開心!
當然還有看我碎念的各種奇葩人,說真的這些文有流量真的是太讓人吃驚了XDD
你們到底是誰😮???

考試人生啊~ 教育行政 初等

初等考試_教育行政
10月報名,隔年1月考試
[ 考 科 ]
  • 國文(包括公文格式用語)
  • 公民與英文
  • 教育法規大意
  • 教育學大意

哀...有強烈的技職體系自卑😢😢😢
每年開缺個位數......請加油喔@@

2019年7月17日 星期三

How to render a png with glass material in Vray

各位畢業設計的苦行僧,想必大家都是靠著破爛英文+谷狗翻譯
還有不知從哪來的丐幫自學慧根,搞懂所有的參數設定

今天這篇用以紀錄渲染玻璃材質的Vray教學...
重點就是要一張具有透明材質的去背圖

怕它消失,直接轉貼吧XDDDD
**********************************************************************

V-Ray Settings Overview
by Alex Hogrefe | May 17, 2015 | Fundamentals | 74 comments
A lot of you have been asking for V-Ray settings and so I am going to spend a little time going over the settings that I used to create the base rendering of the main street perspective in the previous post. I have been using V-Ray for over a year now and I am in no way paid by V-Ray or affiliated with the company. I simply tried out a lot of different programs and found V-Ray was the best at meeting a lot of my needs. The most important of these were simplicity and flexibility. Right out of the box, V-Ray generates nice renderings. You will notice that I don’t vear too far from the default settings, but instead use settings that will provide the best ratio of fast rendering times and good outputs. Another very important point that I want to make is that I am not trying to produce the perfect V-Ray rendering each time. I am simply trying to get close to what I want and then refine the lighting and colors in Photoshop. This way of thinking maintains my sanity and minimizes the amount of test renderings and setting adjustments that need to be made.

Render settings are obviously a big topic to cover and there are many different rendering situations like interior shots, dusk shots, and daytime shots that require different setups. To keep things manageable, this first post will be an overview of the basic concepts that I use for setting up a daytime rendering scene. Things like material setup, AO passes, dusk and interior shot setup will come later.

Before getting into the settings, there are a few more notes. I am using V-Ray for Sketchup. This means the V-Ray interface is running inside of Sketchup. Things like the sun, cameras, and materials all speak to each other between the two programs. Changing the sun angle in Sketchup will change the sun angle in V-Ray. I typically adjust the sun angle in Sketchup to get the shadows exactly where I want them before moving to V-Ray. I also save the Sketchup scene that I plan to render in V-Ray by going to “View>Animation>Add Scene”. This is especially important if I am going to overlay Sketchup image exports on top of the V-Ray renderings or if I need to render the same view later on down the road.

V-Ray Dialogue Box

The V-Ray settings dialogue box uses tabs that expand and contract keeping the settings a little more manageable to navigate. An important button to be familiar with is the “Load Defaults” button. This will take everything to the default V-Ray settings when the program was first installed. If I have been experimenting with settings and things are getting weird with the outputs, I will often hit this button to start from scratch. Next to that is the “Load” button which allows you to load past settings which have become a big time saver in our studio.

Global Settings Tab


In this tab, I really only use the “Override Materials” check box. This will override all materials in the model and replace them with a single material color. This is the box I check when I create clay model renderings.

Camera Tab




This tab controls things like exposure of the rendering similar to how an SLR camera works. I usually leave the default settings the same except for the F-number which I change from “8” to “10”. This slightly darkens the final output so that the white materials don’t get washed out. For interior shots or dusk scenes where there is low light, these settings will need to be adjusted accordingly.

Environment Tab



This tab controls the overall lighting of the scene. The GI (Skylight) box controls the sun specifically. Again, the default V-Ray settings are tied to the Sketchup sun. Therefore, changing the sun angle in Sketchup changes the sun angle here in V-Ray. If you have a dusk shot, then you can tweak the sun color or use an HDRI image to generate the light. For this daytime rendering, I left everything at the default settings.

The “Reflection/Refraction (background)” controls what you see in the background/sky. Here, I often add a sky image so that it will be seen in the reflections of my model.
To add a sky, I choose the “M” in the “Reflection/Refraction(background)” box. In the drop down under the preview, I choose “TexBitmap”, and load a spherical sky image. I also make sure to choose “UVWGenEnvironment” in the drop down next to UVW Type. You can find spherical skies online and through Google image searches.

VFB Channels Tab



Here, you can set up extra channels to be generated along with the rgb color image. In other words, you create images that separate out information such as reflections, lighting, and shadows, which can then be used as separate layers in Photoshop. For example, I often select Reflection, Refraction, ZDepth, and Material ID for almost every rendering I do. The Material ID is especially helpful to make quick selections of materials.

Output Tab

This is where the resolution is set and where I tell V-Ray to save the file. For quick test renderings, I set the resolution to 1200×800. For final renderings, I will bump up the resolution to somewhere between 4500 and 5000 px though I often suggest students can get away with 3000 px images to save time.

If I need the proportions of my renderings to exactly match my Sketchup window, I will select the “Get view aspect” button. This grabs the aspect ratio of the Sketchup model space and applies it to the V-Ray aspect ratio. This is useful if you are overlaying Sketchup line work exports over the V-Ray rendering and want things to match up perfectly.

Finally, under “Render Output”, I check the box next to “Save Output”. Under that, I browse to a location where I want the files to be saved and save them as Tiffs. By choosing these options, V-Ray will automatically save the final images along with the channels once everything is finished rendering.




Indirect Illumination GI



In this tab, the only thing I am concerned with is the “Ambient Occlusion” box. Ambient occlusion will add shadows into the corners of the geometry which adds realism and clarity to the renderings. This is one of the reasons why I moved to V-Ray. Here, I check the box next to “On”, set the “Amount” to 1 (controls how dark the shadows are), change “Subdivs” to 16 (controls how smooth the shadows are), and set the “Radius” to 35 (how much the geometry will influence the shadows).

As I mentioned above, this is meant to be a brief overview of a typical daytime scene setup that I use. Sometime in the future, I will go over more complex stuff like night scenes, interior scenes, AO passes, dome lights, HDRI, etc. I will try to update this post as the software evolves or if there is information that I forgot to include.

**********************************************************************
我簡單做了一下,設定如下




匯出.png

用PS CC開啟.png

結案

最後,本蟲於N年前就曾經以CAD 3D ren出上面這種效果,但......我忘記怎麼設定了QAQ,而且查了老半天還是沒成功...

這個部落格的主要功能就是紀錄學過的技術阿~若十年前即開張,肯定會更加強大~
繼續加油啦~


2019年7月16日 星期二

這絕對是未來某篇遊記

https://hiking.biji.co/index.php?q=review&act=info&review_id=6769
嶐嶺古道

把古道系列走走~(古道梅子綠茶!?
我需要地圖
其他...隨緣吧
一坨揪不走的廢物朋友,切。

快出門,快寫正文,然後我居然在工作 =..=


https://hiking.biji.co/index.php?q=review&act=info&review_id=4498
遺憾的鼻頭角
我又將走上一個人的冒險阿...冏
為啥總是愛自己亂搞? 沒牽掛的人就是自由阿~

大山紮營裝備文

似乎有爬大山的機會了!???

主揪是狂人,嗯......反正體能以外的東西都是好搞定的。

2019年7月10日 星期三

相處,並不是數學公式---情書練習

我,終於提筆寫這封信了......終於願意長大一點。
該是時候放下,我需要的愛與安全感,他真的給不了。

戀愛是要練習的......尤其另一半是個愚蠢智障的時候,請自立自強吧@@。看了很多教學影片後,我想這是一個自我成長的好時機,來練習寫「情書」吧!或許在這段感情中,有點相見恨晚,但......以後鐵定多的是我提分手+鬧脾氣的場景,因為那總是失蹤的安全感,我真的無能為力的阿😭😭😭 (哈...這種鳥事我已經鬧過N次了XDDDDDD~難怪K老說我任性。

人有時候真的要相信星座@@|||



2019年7月7日 星期日

要相信什麼?

http://ntuedusa.blogspot.com/2013/05/yukie-chen.html

想積極準備一下......說真的心情好不起來,哀
JOY說的都是真的,到底甚麼時候開始...他想分開
地球還再轉,我不能停,即使想哭也要跑著。

出門時都知道 抬起頭 向前走,但日常總是被擊倒 ,我能恨些什麼...沒有,一點都沒有
一樣沒長進的回家哭著失去的東西,事情果然不是努力就有用。

把認識的人都抓出來說話
能搭訕的人都不放過
希望自己像是一個正常的活人,活潑開朗笑著
裝久了就會捻熟,沒有人想看你的哭臉,至今是如此。

所有人都走了

希望下次感情出現在我面前時,我會是選擇者。
但是愛耍賴的習慣,讓我每每走到被丟棄的路口
為什麼我要勇敢,為什麼我不能哭,為什麼沒用妹子有人疼,我沒有
我哪裡不好......長的醜?
K,為什麼你對我這麼好?
你說,為什麼他們不要我

誰說要教我力學,幹。

今天看完今敏的東京教父,我希望有人平凡地在我身邊,每一天。
我希望那是一個男人QQQQQQwQQQQQQ
e04 年紀小都不可靠啦!

每個女人都不容易吧,也許大家都是一樣的,在失望中逼迫自己勇敢、成長
他媽的我勇敢了,還要男人幹嘛
這只證明:男人沒路用。

部落格被我搞得他媽黑。對,我就是一個黑心的人,陽光活潑都我裝的。

他沒有離開過,只有他總是在我身旁
哀,有誰能取代K嗎......
是他手把手教我每單元的力學,只有他看我哭、看我笑,只有他永遠在
我以為有人能踹開他在我心裡的地位,而我可以做些什麼時
一切又結束了。

K,我找的到家嗎?
你說女生要撒嬌,要掉眼淚,要樂觀
我都有阿......
但不知道為什麼,今天我又坐在街頭
你都懂,對吧!


慘,自己煮飯吃很多,會胖啊......

發廢文真療癒~~嘿嘿
結果我還是樂觀爆表,靠夭XDDDD

2019年7月5日 星期五

喬瓦尼之島,關於回家。


喬瓦尼之島,故事背景為1945年二戰後期之色丹島,原為日本之地於戰敗後被蘇聯收走~~哇啦哇啦,現在應該是隸屬於日本吧! 整個故事由兩個兄弟為主角。
全片以"銀河鐵道之夜"貫穿,說真的因為沒有看過這本童話...對於劇中的涵義沒有很懂,要觀看之前建議大家先看看這本童話吧(本蟲啃片中:https://ani.gimy.tv/vod-play-id-4259-src-1-num-1.html,希望還是有機會看完書。

(迷之音:只有我覺得銀河鐵道之夜的動畫片像是恐怖懸疑片嗎=..=,跟我小時候的噩夢一樣恐怖啊,這是啥鬼動畫啦😣😣😣

我最討厭等待了,而自己現在卻只能無能地等,真煩......
醫生大大,讓月經先來才是最難的一件事吧,我的胃快不行了,為甚麼不先救我的胃啦QAQ